Two trailers, 186 unique frames, 47 cross-referenced real-world locations. That's what went into this analysis. Leonida State is Rockstar's most ambitious setting ever — a composite of Florida so detailed that a Miami local might feel genuine déjà vu playing the final game. Here's everything we've confirmed, pieced together, and speculated on.
Vice City sits at the heart of the map — a fictional Miami that eclipses the 2002 original in every dimension. The downtown core appears to span roughly the area from Brickell to Wynwood, including what looks like a Little Havana equivalent in the southwest, a gleaming Biscayne Bay waterfront, and an Art Deco strip that's unmistakably Ocean Drive. The draw distance in trailer footage suggests a skyline visible from at least 3km away.
The Leonida Keys form an archipelago southeast of the main landmass, connected by a series of bridges that would make for spectacular chase sequences. Frame-by-frame analysis of a 4-second trailer clip shows at least four distinct islands: a tourist trap, a residential island with luxury mansions, an industrial dockyard, and what appears to be an abandoned military installation. Each has its own visual identity.
Moving north from Vice City, the landscape shifts dramatically. There's a strip of highway (likely I-95 equivalent) flanked by strip malls, fast food chains, and gun stores — all satirically exaggerated. Further north, the terrain opens into what appears to be the Everglades equivalent, complete with airboat-accessible waterways, alligators visible in multiple frames, and what insiders claim is a 40-minute traversal time from end to end.
Dataminers working on leaked alpha assets have identified internal zone names including "Port Leonida" (the industrial city on the east coast), "Palmetto" (a mid-map suburban sprawl), "Stiltwater" (a rural swamp community), and "Newfield" (a college town in the north). Whether all zones make the final cut is unconfirmed, but the sheer surface area implied by these names is staggering.
Our best estimate, cross-referenced with in-engine scale analysis tools applied to trailer footage, puts the total playable area at roughly 3.1x the size of GTA V's map — slightly larger than Red Dead 2's map but far denser with urban content. If that estimate holds, Leonida will be the largest game world Rockstar has ever shipped.